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- #define g_nNumFrames 14
- #define g_nNumPictures 30
-
- #include "sprite.h"
- #include "anim.h"
-
-
-
- CSprite g_szcsPicture[g_nNumFrames];
- CAnimatedPic g_szcapItem[g_nNumPictures];
-
-
- int g_nWinWidth, g_nWinHeight;
- // Screen width and height
-